Play of the Day
Kokopelli Ladies League - Play of the Day Calendar
2020-21 PLAY OF THE DAY
(definitions for our play of the day events are at the bottom of this page in alphabetical order)
T-Times
Day
OCTOBER - 2020
T-Times
Day
JANUARY - 2021
8:00
6
Par 5's plus Par 3's minus 1/2 handicap
8:30
5
Pars are Best
--
13
No Golf - overseeding
8:30
12
Back Nine (gross) + Medallion Day 1
--
20
No Golf - overseeding
8:30
19
Front Nine minus 1/2 hdcp
8:30
27
Modified Scramble
---- (cart path only)
8:30
26
Odd Holes (gross score) + Medallion Day 2
T-Times
Day
NOVEMBER - 2020 - "29 Putt Club" begins,
Double Proxies begin, Ringers begin.
T-Times
Day
FEBRUARY- 2021
8:30
3
Hate 'em
8:30
2
Even Holes minus 1/2 hdcp
8:30
10
Par 4's minus 1/2 handicap
8:30
9
All Par 3's + all par 5's minus 1/2 handicap
-- + Medallion Day 3
8:30
17
Center Cut - holes 6-14 minus 1/2 hdcp
8:30
16
Tee to Green (all shots no putts) minus full hdcp
8:30
24
Flip Flop (Happy Thanksgiving, No Math Required)
8:30
23
Par 4 Putts = add all putts on par 4's
-- + Medallion Day 4
T-Times
Day
DECEMBER - 2020
T-Times
Day
8:30
1
Lucky 13
8:30
2
Alpha & Omega minus 1/2 your handicap
8:00
8
Christmas Party at Superstition Springs for $55.
Lunch only $15 at 12:30 pm..
8:30
9
Skills Challenge
8:30
15
Criers
8:30
16
Score minus your total Putts
8:30
22
Sweet and Sour
8:30
23
Double Your Pleasure (after you play)
Last day for the 29 putt club (20 chances)
8:30
29
Low Net minus your putts
8:30
30
Final Party, Proximity Markers (POD, Flip Flop)
with 3 flights, prizes, medals, awards, & money

-
--
The Kokopelli Ladies play every Tuesday all year around


----

WE PLAY EVERY TUESDAY
... Click here for Tee Times ... Click
for Membership forms in PDF or in Word
Our basic rules and general information is on the General Info Page. --- Get to know your Kokopelli Staff (pictures)
Click here for pictures of our weekly 29 putt club winners all year around.
------- Click here for our Mascots---
Click for pictures of our August Storm 2015---- -
The Award Winners for each year are posted at this site: Final Party
-------

Summer Time Golf begins (April thru October)

29 Putt money is shared by everyone with 29 putts or less, otherwise to the lowest putter of the day....
there will be no carry overs as the money goes to those who played on that day, guests may play in this.

Guests may also play in the 50-50 money pot; $1 for 1 ticket, $5 for 8 tickets.
We do not do Proxy Events during the summertime.

A 5th Tuesday of ANY SUMMER month, PoD is Flip Flop your score, then high and low wins.

Thank You Kokopelli staff for the way you treat and support the ladies league, every Tuesday all year around.

DEFINITIONS for Play of the Day

  1. Aces Wild = Subtract all 1 putts from full gross score use full handicap to calculate net.
  2. Alpha & Omega = First 4 holes (1-4) and last 5 holes (14-18). Total of these selected holes minus 1/2 handicap.
  3. B & P = Only count up holes that are NOT Birdies or Pars (or Eagles) then subtract your handicap.
  4. Back Nine = Add your score on the back nine. Total minus 1/2 handicap.
  5. Beat the Pro = The pro plays with each group and you need to beat him with your net score.
  6. Best Nine = Best nine of 18 less ½ handicap
  7. Blind Nine = Total gross score on nine holes selected by the course pro less ½ handicap for net score
  8. Bunker Down = Count all your shots except the bunkers ... those strokes do not count. Tally these on the side of the card.
  9. Center Cut = holes 6 through 14 minus 1/2 your handicap
  10. Convert 4 worst holes to par = Gross score with 4 worst changed to par less ½ handicap for net score
  11. Criers = Revert the worst hole on front and worst hole on back to pars; if you only have pars revert to birdies. Low Net wins so subtract full handicap. You only get to change 2 holes, one on the front and one on the back.
  12. Criss Cross = Before play, choose holes 1 or 15, 2 or 14, 3 or 13, 4 or 10, 5 or 12, 6 or 17, 7 or 11, 8 or 18, 9 or 16. Total holes you picked minus 1/2 handicap. I have matched all holes by pars
  13. Double your Pleasure = Select the best 9 holes, after you play, and double that score, then subtract full handicap.
  14. Even Holes = Count only the even holes. Total minus 1/2 handicap.
  15. Fewest Fairway Shots = Don't count tee shot or putts on the green and after total subtract 1/2 your handicap..
  16. Fewest Putts = low putts win.
  17. Flip Flop = Reverse the numbers of your score and the highest and lowest numbers will win. Ex: a 93 is a 39.
  18. Front Nine = Add your score on the front nine. Total minus 1/2 handicap.
  19. Front Nine Gross Score minus Putts for 18 holes
  20. Guess your Score = guess your score before teeing off, and also guess front nine then back nine for the tie breaker.
  21. Hate 'em = Circle 2 holes that you hate before you tee off. Subtract the score on these two holes from your total gross score then subtract full handicap.
  22. Hard Nine = Lowest nine handicap holes less ½ handicap (Holes 1.3.4.5.8.10.12.15.18 at Kokopelli)
  23. Inside Holes = Holes 6-14 minus 1/2 your handicap.
  24. Low N & G = Low Net & Low Gross, two winners.
  25. Lucky 13 = You count the scores from 13 holes. The other 5 go in the trash can. AFTER EACH HOLE you must declare whether you want to keep this score in the Lucky 13 Bucket or send it to the trash can. Be careful about trashing too many holes too soon. Leave some for the back nine. On the score card, circle the ones to keep; put a diagonal line thru the ones to go into the trash. then you substract 1/2 your handicap.
  26. Mutt & Jeff = Only count the longest 5 and shortest 4 holes. Total minus 1/2 handicap.
  27. Odd Holes = Count only the odd holes. Total minus 1/2 handicap.
  28. Odds & Evens = Total odd holes and total even holes. Take off 1/2 handicap on each total. 2 winners.
  29. O.N.E.S. = Count only the holes beginning with O, N. E, and S. subtract 1/2 handicap. These are holes 1,6,7,8,9,11,16,17,18 at Kokopelli
  30. Outside Holes = Total gross score on holes 1-5 and 15-18 then subtract ½ handicap for net score
  31. Pars are best = Circle 4 holes AFTER YOU PLAY and change them to pars or better if you had a par. Subtract 1/2 handicap... or birdies if you have all pars.
  32. Par 3's PLUS = Your score on all par 3's + 6 of your best par 4's + 2 of your best par 5's - lowest gross score wins ... you can do the same play of the day and use lowest net score for winners.
  33. Par 3's and 5's = Your score of only the par 3's and 5's minus 1/2 your handicap.
  34. Par 4's = Your score of only the par 4's minus 1/2 your handicap and low score wins.
  35. Par 4's PLUS = Your score of all the par 4's plus your best par 3 score and your best par 5 score minus 1/2 your handicap.
  36. Par 4 Putts = Fewest putts on all the par 4 holes only.
  37. P's & Q's = All 2 putts are worth 2 points, all 1 putts are worth 4 points, each Chip In is worth 6 points. Add these points together and the HIGHEST points are the winners.
  38. Pick Your Poison = Before you tee off, circle any 9 holes that will count and then subtract 1/2 your handicap.
  39. Poker Golf = A little side game played with the play of the day ... Everyone wanting to play puts in $1 before we begin; Add $1 on any 3 putts or higher; when you come in we look at the scorecard before we pass out cards from a real deck of cards; everyone gets THREE cards to start with; any chip in gives you 2 extra cards; any 4 putt takes away a card; you get a card for every 1 putt. We then pass out cards in a circle with everyone playing and the high poker hand wins all the money that was collected. The value of cards in a poker hand is at this link.
  40. Roll of the Dice = Roll the dice at the tee box of the next hole. Circle the teams score you are using: 1 is the score of the 1st player on the scorecard, 2 is the 2nd player on the scorecard, 3 is 3rd, 4 is 4th, 5 is worst score, 6 is best score. Your play of day score is your total of all the circled scores and all 4 players will have the same POD score. Each team will be given 1 dice in a container. Remember you don't know whose score you will be using until you finish the hole, drive to the next tee box and then throw the dice for the last hole completed. Your team will have a net score using these rules:
    I will add the handicaps together of the 4 players and divide by 4 and that is the amount you will subtract to get a net score. This number will be on your scorecard. If you only have 3 players then you will add them together and divide by 3.
  41. Score minus your Total Putts = Add up your score just like normal then subtract your putts and that is your score of the day
  42. Scramble = you are paired up by handicaps into equal teams of players A, B, C, D. You play the best ball all the way through the hole. You will use everyone's tee shot 2 times (once on the front nine and once on the back nine)
  43. Skills Challenge = different points for different skills and here is our scorecard with each event. If you click on this link skills challenge, you will see exactly what we do at Kokopelli.
  44. Sweet and Sour = your lowest or best 5 holes and your highest or wrost 4 holes are totalled minus 1/2 your handicap.
  45. Tee to Green = All your shots except the putts. Putts do not count.
  46. T's & F's = Count only the holes that begin with T or F minus 1/2 your handicap. Holes 2,3,4,5,10,12,13,14,15.
  47. Tin Cup (Quota) = Points are Hole in One = 12, Eagle = 8, Birdie = 6, Par = 4, Bogie = 2, Double bogie = 1.
  48. Total Putts on all Par 3 & Par 5 Holes = Total putts on all par 3's and 5's, fewest is the winner
  49. Trick or Treat = Pick 9 holes before you play and that's your score ... 1/2 handicap.
  50. Turkey Shoot = Add your handicap to the course par (72). When you reach that score, circle your last completed hole on the scorecard. Your goal is to turn in your card with no circles and to shoot below your handicap. Winners play all 18 holes, then we look at who finished 17 holes, 16 holes, etc. etc.
  51. Von TRAP Family = There is a column on the scorecard for traps/bunkers and you will keep track of how many strokes you have in the trap/bunker. After play, subtract the number of strokes you used in the bunkers. Low net scores are the winners.
  52. Wild Man Bluff = You prepick 4 on the front and 4 on the back and the club pro will pick 1 on the front and 1 on the back. Those will be the holes that count. If you pick the same one that the pro picks, then that score will be changed to a par plus you will be counting one less hole. Good Luck

Call the Golf Shop, 480-926-3589
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Last Updated: June 1, 2020